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auri
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« Thread Started on May 19, 2011, 10:55pm »
[Quote]

Well..

I don't understand anything of what he gave me here but CaNaBiS gave me some kind of source of q3mme.

If anyone still cares:
http://quake3mme.svn.sourceforge.net/viewvc/quake3mme/
or
http://auri.co.uk/files/quake/mme/quake3mme_source_2011.rar

That's about what he said.
I really hope you people can do something with that. As I said I don't know how complete that is.
Good luck and let me know what you can do with it!
« Last Edit: May 19, 2011, 11:21pm by auri »Link to Post - Back to Top  IP: Logged

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phoenix
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« Reply #1 on May 19, 2011, 11:23pm »
[Quote]

ooo awesome. I'll make a post on own-age. I'm sure there's someone out there who can do something with this :)

It seems CaNaBiS is no longer going to be working on mme (that was obvious a while ago) but is he at least available for a question or two if anyone trying to work on this has any?
« Last Edit: May 19, 2011, 11:23pm by phoenix »Link to Post - Back to Top  IP: Logged

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« Reply #2 on May 19, 2011, 11:51pm »
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the draught is over
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« Reply #3 on May 19, 2011, 11:59pm »
[Quote]

I reckon he will not be around for questions.
I am interested in how useful this source is and what can be done with it.

Please link to this thread when you link on other sites so people can contribute here.
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« Reply #4 on May 20, 2011, 12:05am »
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Don't worry I did. Post is up @ own-age if you wanna check it out :P
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« Reply #5 on May 20, 2011, 12:07am »
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Nah I'm good, thank you : D
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« Reply #6 on May 20, 2011, 12:33am »
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OMG! now someone make it work for QL! PLEASEEEEEE
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« Reply #7 on May 20, 2011, 12:40am »
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brugal better get his ass over here
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auri
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« Reply #8 on May 20, 2011, 12:46am »
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This forum is crooooooooowded.
Get on it, hackers.
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« Reply #9 on May 20, 2011, 5:02am »
[Quote]

where else are people talking about and developing Q3MME-esque stuff for q3/ql?
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« Reply #10 on May 20, 2011, 1:14pm »
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I don't know where else.
By the way, CaNaBiS told just now, the thing you can download there is probably all of the source.

Open source project now. Go fix things, go develop it for other games. And don't forget me and CaNaBis! : D
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« Reply #11 on May 20, 2011, 7:33pm »
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Awesome! Will be taking a peek.
« Last Edit: May 20, 2011, 7:34pm by wussie »Link to Post - Back to Top  IP: Logged
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 Re: Source
« Reply #12 on May 22, 2011, 11:48am »
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Sounds great, not that I'm a programmer, but it might open the doors for QuakeLive if someone can turn this into something that QL can recognize, it sure is painful doing it with TS (:
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« Reply #13 on Sept 6, 2011, 7:04am »
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Kinda hope brugal takes some of this, be nice to finally use everything mme has for qlive stuff.
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« Reply #14 on Feb 17, 2013, 8:04pm »
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Did anybody get this compiled?

I'm using VS 2012 on Windows and run into different errors because libraries are missing.
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FreeRadicaL
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« Reply #15 on Apr 21, 2013, 7:01pm »
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I dont think anyone has boox.

by the by, long time no see auri, ive started a new project but its like learning everything all over again. Everything has changed so much the last few years.
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