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Post by ferbarraes on Feb 16, 2013 4:36:34 GMT 1
I made this shader.
I will post the download link as soon as I can.
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Post by eq on Feb 16, 2013 19:03:33 GMT 1
That is beautiful! If I can constructively criticize I would suggest that the explosion (at the very start) is slightly too large in proportion to the rest of the explosion, and there are slightly too many particles in your impact fx for my liking, but really lovely stuff.
I especially like the burn mark shader and the way the explosion "fizzes" out. Your rocket trail is also amazing.
;D *claps*
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Post by ferbarraes on Mar 21, 2013 22:49:25 GMT 1
Today I uploaded this shader.
In fact it is in a ".pk3" file with the file format of "quake live" but you can transcode it with "quakelivedecembler".
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Post by eq on Mar 28, 2013 23:01:17 GMT 1
But where did you upload it to?
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Post by eq on Apr 14, 2013 18:09:56 GMT 1
I have downloaded and edited somewhat, thanks for this was a great way to learn how to make custom rocket explosion. If I was more of an artist, I would not need to copy yours at all, now... Anyway I'll post a video with the whole sequence soon, but quick screenshot (probably can't notice any difference at this point). dnu how to resize
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Post by raise on Apr 15, 2013 1:36:53 GMT 1
You're welcome
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Post by eq on Apr 18, 2013 21:56:42 GMT 1
Sorry to ruin your party raise, but I didn't use any of your stuff in the end, just looked through ferbarraes' pk3 and worked it out from there. Haven't tried putting the rock.dm3 models in yet, did you compile all this yourself? Really impressive stuff.
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Post by kopherql on Apr 26, 2013 15:13:12 GMT 1
Plese send me your impact fx. Thank you
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Post by eq on Apr 30, 2013 20:42:51 GMT 1
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