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Post by zikzikzik on Feb 6, 2020 22:44:11 GMT 1
Hi everyone, broke a leg (literally) so got some time to kill, wanted to try at least once the mme mod. I ran into some issues and google can't seem to help me cm_cliphandletomodel: bad handle 0 < 0 < 256 // cg_freemarkpoly: not active // game mismatch baseq3-1/cpma-1 error messages Fresh non steam 1.32c install with osp cpma defrag, mme 1.8, demos from esreality .dm68 or old quake movies I didn't get to play with anything so I won't bother burning everything and starting again If anyone has a clue you'll make my days a lot funnier Thanks
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Post by auri on Feb 7, 2020 22:54:08 GMT 1
Heya,
sorry about your leg, I hope you recover soon! No idea what the error is. Indeed I would start with a fresh Q3 and only install mme, then try. Then install cpma and then try again and so on.
I have no other idea right now but that should surely make you understand the problem better.
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Post by ent on Feb 10, 2020 3:39:39 GMT 1
Hi. You either installed q3mme wrong or you launched it wrong. Such error "cg_freemarkpoly: not active" does not exist in q3mme. My guess you load one of 3 mods: either cpma or osp or defrag, instead of mme.
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Post by zikzikzik on Feb 11, 2020 19:13:22 GMT 1
Yeah, deleted everything, copying mod 1 by 1 and it's working. Thanks for the advice
Hurray \o/
You can expect some videos if ssd doesn't die
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