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Post by aiken on Nov 15, 2008 16:01:40 GMT 1
Is it possible to turn off knock back effect when model is hit by someone? I don't mean fx_vibrate, but the thing what makes view going up (or down?) when even getting hit by machinegun (not always, I don't know conditions when it does happen).
Turning it off would give more stable pov like it was during demo recording. It could work similar to cg_kickScale command in QuakeLive if you ever tried it. Note that I've turned off all the bob/roll stuff:
seta cg_runpitch "0" seta cg_runroll "0" seta cg_bobpitch "0" seta cg_bobup "0" seta cg_bobroll "0"
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Post by foksie on Nov 23, 2008 23:59:55 GMT 1
will tell Cana to add this feature in the future, could be usefull.
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