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Post by dissident on Feb 21, 2010 20:00:15 GMT 1
i need export mme camera to bhv format for 3ds max
It would be very good if there was such function. Whether there will be it further?
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Post by auri on Feb 21, 2010 21:36:32 GMT 1
Ah, man, I don't know how that works. Sorry, I guess I should know! If it worked well then I would know how it does. There is some option to export raw camera data but it's a normal format, not 3dsmax format. You would have to find a way to convert the data yourself.
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Post by dissident on Feb 22, 2010 11:31:40 GMT 1
what a format you mean? mb i possible convert... and Can you will understand with it later? To wait to me for this option or not?
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Post by auri on Feb 22, 2010 19:37:43 GMT 1
Better don't expect anything
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Post by DEADokmagadan on Feb 23, 2010 3:24:27 GMT 1
mme_saveCamera 1 it save camera motion in .cam file. .cam contain x/y/z/ cardinates and x/y/z rotation. This is many scripts for import camera to 3dsmax. One my friend made that script. For example video. text made in 3dsmax, Background is a game footage/ rapidshare.com/files/354486911/Untitled.avi.htmlSorry for my very bad English...
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Post by auri on Feb 23, 2010 11:13:24 GMT 1
Ah exactly, there you go! Thanks for posting.
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DEADok
Almost Member
Posts: 10
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Post by DEADok on Feb 23, 2010 13:53:15 GMT 1
Our metod have few steps: 1.Capture camers with mme 2.convert camera coordinat with formula in OpenOficeOrg. 3.convert OpenOficeOrg file in vrml in SuperPOSITION, special soft by Fire-Diman 4.Import camera in 3dsmax, and setup (setting) it 5.convert .bsp map in .map format 6.convert from map to 3ds 7.import .3ds file in max 8.Delete more odd objects on map 9.rotate map and synchronize with camera 10.its final, and when you made it, you will be shit brix такая вот хуйня, геморой полнеший посто пиздец! (some word in Russian) Maybe somebody know simple way to made it ?
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Post by dissident on Feb 24, 2010 16:49:37 GMT 1
oh dude! big thx! now i test this method mb u from Russia?
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DEADok
Almost Member
Posts: 10
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Post by DEADok on Feb 24, 2010 16:56:13 GMT 1
Yes, I am from Russia! Bears,vodka,balayka,Topol-M
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Post by dissident on Feb 24, 2010 16:57:01 GMT 1
and i mistake. need *.BVH format
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DEADok
Almost Member
Posts: 10
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Post by DEADok on Feb 24, 2010 17:03:48 GMT 1
save file in OOO with name mycamera.cvs and rename it in mycamera.bvh
Oh, mb somebody can convert map with texture, I cant texture map, I do not know why =\
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Post by dissident on Feb 24, 2010 17:06:28 GMT 1
check your pm i'm from Russia too contact with me now ;D
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Post by dissident on Feb 25, 2010 12:52:08 GMT 1
WTF!!?!!?!? mme_saveCamera 1 - unknown command
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DEADok
Almost Member
Posts: 10
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Post by DEADok on Feb 25, 2010 19:43:00 GMT 1
mov_captureCamera [0,1] Write the position and angles of the camera to a log file for each frame.
sorry
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