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Post by dulu on Oct 27, 2012 12:14:04 GMT 1
how to make trail color transition "from yellow(1 0.6 0) to red(1 0.2 0) in this script?
color 1 0.4 0.05 shader lglsflare normalize parentVelocity v0 inverse v0 wobble v0 velocity 3 + rand*30 scale velocity velocity 100 + rand*10 emitter 0.0001 + rand*0.1 { size 3 colorfade 0.5 moveGravity 0 sprite }
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Post by raise on Oct 27, 2012 15:59:24 GMT 1
Mess around with the color values. Don't use color x x x since it won't really work in wolfcam.
set the base color this way: red x blue x green x
In your case try
shader lglsflare normalize parentVelocity v0 inverse v0 wobble v0 velocity 3 + rand*30 scale velocity velocity 100 + rand*10 emitter 0.0001 + rand*0.1 { red 0.7 + (lerp) * pi green 0.1 - (lerp) * pi blue 0.05 size 3 colorfade 0.5 moveGravity 0 sprite
}
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Post by dulu on Oct 27, 2012 17:21:18 GMT 1
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Post by raise on Oct 27, 2012 17:49:27 GMT 1
you can't make it without transferring to green first. But anyway I said try that just mess with the code until you get something you like BTW get a better wolfcam setup/models
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Post by dulu on Oct 28, 2012 23:16:02 GMT 1
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Post by raise on Oct 28, 2012 23:49:06 GMT 1
Found those overused rocket models from my thread.
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